✦ Craft & Quest

◈ Transport Fever 3 / THE WORKSHOP

Line Capacity Planner

Published

Compare your current fleet with the capacity you need.

Line PlannerFleet · Rate · Capacity
Your plan stays on this device

01 / YOUR LINE

Start with the line window

Same vehicle setup

Cargo on this line

Transport type

GrainGrain·TrainTrain line
Current fleetA
Try a different fleet sizeB
Use the same vehicles and route. Changing their capacity, speed or loading conditions needs a new baseline.
03 / COMPARE

Current vs proposed

Linear estimate
SetupVehiclesRate / yearTarget gap
Current A———
Proposed B———

Adding vehicles may also add queues. Check the line’s displayed Rate again after changing the fleet.

Where the numbers come from

The game’s Rate is yearly cargo/passenger throughput per station; Frequency is the time between vehicles at normal game speed. This planner uses your entered line Rate as its baseline. Estimated per-vehicle rate = current line Rate ÷ vehicle count. Suggested fleet = ceiling(target × (1 + margin) ÷ per-vehicle rate). Added vehicles = max(0, suggested fleet − current fleet). The calculation assumes similar vehicles and unchanged route conditions; it does not simulate congestion. Cargo and transport selectors label your scenario; they do not insert vehicle statistics. Cargo and transport icons are from the Urban Games developer manual, © Urban Games.

Default example: 240 ÷ 4 = 60 per vehicle; ceiling(360 ÷ 60) = 6; 6 − 4 = 2 extra. Load example uses illustrative inputs. Developer manual ↗

Enter your line numbersView result ↑